Most enemies are just things to avoid (lacking interplay). When I see enemies I don't get exciting to avoid them or take them out.Most enemies were built around the idea that they are not aggressive, but still dangerous. This is built deep within the genome of Bilou's world: there is no invasion army we fight against, rather wild beast not appreciating that you disturb their business. Yet, it turns out that for a time attack side-scroller, we're missing something that would have wider range and somewhat chase Bilou (60px/sec when walking). I needed something that's mostly on the ground and dismissed with primary mechanic, but that moves faster than pendat (16px/sec) or dumblador (8px/sec).
Making Pendats Run?

Bangbash wouldn't help.
He's more than just dangerous. He's dangerous and quick to anger. Maybe that's not yet what makes you excited about facing an opponent, but at least, that should build up some tension.
Something a la Blues Brothers ...


So if you haven't guessed from the size-test picture, I'm opting for a staple remover. These things look hazardous enough in real-life, it's not a wonder why you can find some customized into T-Rex heads. I've endured countless buzzing of Nintendo's "Donkey Kong Jr." game-over as I got my feet chunked into bits by those living wolf traps and their klap trap derivative. It doesn't turn very easy to pixel, however.
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