"widget" is a category of coding-related posts that discuss programming the GUI components of libgeds used in the *EDS tools and runME.
It's not quite 'user interface', which instead discusses what sort of widgets/activities/feedback are interesting for a desired user experience, nor 'user guide' which present how to use the *EDS tools themselves.
No, it's really a sub-part of the 'coding' posts, but which are very unlikely to have any mean if you're interested to use the GEDS game engine. That's more for the "applications" section.
Saturday, December 31, 2005
widget (t.a.g.)
Tags: tagtionary, widget
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