dimanche, novembre 06, 2011

On repeind l'école ...

Après pas mal de soirées à effacer les modifications que j'avais faites, j'ai enfin une variante des "blocs de bois" pour l'école qui soit un peu plus colorée que la version de 2007 ... La tentative de "miniature" pour définir une nouvelle palette aura donc porté ses fruits ^_^

Last week, I tried to update the school zone pixels so that foreground and background would look like a common, 3D environment. It sounded a good way to start with colours that worked well as BG in the school zone. It was a flop. The picture was all greyish. I tried something new to solve it: a miniature level (started as a 32x32 bitmap and zoomed to 64x64) where I could do all the colour experiments I wanted, as they had no link with the former spriteset. Then it took me almost all the week to make some decent wooden block with those saturate-and-nicely-mixing colours. I think I finally managed to get something that works. It still needs a bit of anti-aliasing and some more touches here and there, of course.


3 commentaires:

cyborgjeff a dit…

bah sur l'écran, je trouve certains blocs de bois trop orange moi.

sylvainulg a dit…

ça fait un peu trop "mystérieuses cités d'or" ?

PypeBros a dit…

et je tenterais bien de faire les "ombres portées" avec le hardware 3D, tiens ...