Whoa! Seems http://Ruffle.rs has been making a ton of progress since I checked it last. I can now start Ripple and play the first level in my browser Not quite ready for prime time yet (performance is very swingy), but what a great leap! -- TommislavThat was a tweet of the author of Ripple Dot Zero, about a port of his own game, to wich I added
That game is impressive. I definitely owe it a blog post.And he added
Thanks. Send me a ping if you want some "behind the scenes" anecdotes if you do
So, to someone who wasn't playing flash games in 2013, I could describe "Ripple.0" as a fast-paced shooting platformer. If you could extract the core DNA of Jazz Jackrabbit and inject it into a penguin with sleek shoes, you wouldn't be far away from Ripple.0. Now, chances are that the modified penguin would escape its pod and start putting a mess in your facility while attempting to rescue as many of its peers as possible.
Of course, because it's a flash game, I can't point you to a playable location, but there are youtube videos to get an idea of how it looked an played. I played the game back then and was baffled by how smoothly it worked and how large the levels were. Until then, flash game had mostly been 'small online arcade' titles, not something with 4-directional scrolling into Sonic-sized maps.
And the post came dormant again since September '25, where I "met" Tommislav again on bsky, with a collection of links to dig. I'll have to accept to post it as is, because real-life is quite demanding these days, and even dropping a few more lines to an ongoing post while things compile haven't occurred in ages ^^". So here they are, in their imperfect, wabi-sabi beauty:
- release in 2013 : blog.pixeltruss.com (from the archive.org)
- salomonsson.se, where a coauthor -- Simon Stålenhag -- is credited and we learn they worked together on the game for 5 years, and can have a peek at some later ludum dare entries
- a third-party recoveryof previous pixeltruss blog
- awesome soundtrack



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