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Bilou HomeBrew's Blog
From Bits to Gameplay
Monday, August 24, 2026
Crawling Scorpeye
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Sur bsky, MagicalScope nous poste d'impressionnants designs d'objets magiques qui sont ensuite vendus à des internautes. Parmi eux, ...
The Lost Tiled Tutorials
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Many of the tutorials I had encountered between SEDS and LEDS are now out of the web. Too bad, they were key material I sent readers towards...
Charlie the Duck
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Imagine: you're in 1998 or so, using the University Internet room over lunch time with the hope of filling your two precious floppies wi...
Sunday, August 23, 2026
Blador vs. Spike
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While I was checking collisions/interactions were still working fine after introducing the G_FIGHT group , I noted something not so right ab...
Monday, August 17, 2026
Testing landing-on-slope
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While reviewing the "tiled" chapter produced by my blogpress tools, I remembered that landing on a slope still produces odd ef...
Saturday, August 15, 2026
Le fight club, version cflags
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Last summer, I started reworking collisions in my game engine. The idea was to be able to define groups, so that e.g. collision-based commu...
Tuesday, August 04, 2026
A bit of CI/CD ?
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I'm not considering to add some for these projects at this point, despite I now have a few things on codeberg and codeberg sure comes w...
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this is the right place for quickstuff