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Bilou HomeBrew's Blog
From Bits to Gameplay
Wednesday, March 06, 2024
Reprendre les vieilles maps ?
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Surprise quand j'avais fait le tour de mon cahier "level design", je n'ai en fait que 2 niveaux et demi candidats pour la...
1 comment:
Saturday, March 02, 2024
Let's have more musics!
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If you have tried the last demo , you most certainly noted that there are only 2 soundtracks for 3 rooms. And moreover, that there is a diff...
Wednesday, February 21, 2024
Demo: Scorpeye, Apple, Water and Sand
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A new demo appeared. At last, my checklist is complete (and sure, there are still many more things to write for a next list). The demo is st...
2 comments:
Tuesday, February 20, 2024
Tools update
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It'd be fun to try your editors! I'd probably do any serious development on a computer, but it's still cool to have an opportun...
Friday, February 16, 2024
Sand "waves" completed.
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Bien. Ce coup-ci, je pense qu'on y est enfin. Le sable tombe, il fait un petit tas, le tas croule le long de la pente, puis se "dis...
1 comment:
Tuesday, February 13, 2024
Ciao, Lime ?
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Depuis plus de 10 ans , c'est surtout ma DS colorée "Lime" que vous voyez. C'est elle qui sert à dessiner des nouveaux pix...
1 comment:
Friday, February 09, 2024
Sand falls
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Il faut bien l'admettre, dans toutes ces animations de Bilou qui est repoussé par les chutes de sables et de décor en pseudo-3D réalisé...
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