Wednesday, September 25, 2013
4 days left
RectoVerso do bounce around and avoid jumping into hazardous places whenever it can do so. It could use a fix in its behaviour so that small steps (16 pixels high) are tolerated, but that's not critical in this level. Now let's focus on inkjet interactions. Avoid wandering inkjets, make it throw at reasonable rate, and make it throw Bilou upwards.
this is the right place for quickstuff
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