Oh yeah, I know. You've been hearing that since the start of the month. That's quite typical from a hobby project.
Why ain't I not releasing, then, might you think... Data, that is it. I need a few more things do be done:
- [done] an animation for "dismissed" applemen (they're currently vanishing once shot)
- [done] an animation for Bilou's punch (he's just shooting stars right now, which should be the 4-hit-combo punch, not the regular one)
- [done] allow to "punch" in the air
- [done] produce a few more "arenas".
- [done] score (and HUD ?)
- [done] Figure out why volume control doesn't work as expected on my brother's soundtrack.
Note that the level editor is still in a "broken" state (that is, it won't be able to add monsters to a map in its current shape), so I hope this will not prevent me from doing arenas anyway.
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