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Bilou HomeBrew's Blog

From Bits to Gameplay

Monday, August 17, 2026

Testing landing-on-slope

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  While reviewing the "tiled" chapter produced by my blogpress tools, I remembered that landing on a slope still produces odd ef...
Saturday, August 15, 2026

Le fight club, version cflags

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Last summer, I started reworking collisions in my game engine. The idea was to be able to define groups, so that e.g. collision-based commu...
Tuesday, August 04, 2026

A bit of CI/CD ?

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I'm not considering to add some for these projects at this point, despite I now have a few things on codeberg and codeberg sure comes w...
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Sunday, August 02, 2026

Un dernier ver ?

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Si vous avez un peu essayé n'importe laquelle de mes démos "green zone" ces 20 dernières années, ça n'a pas pu vous échapp...

LEDS ... The forgotten branch

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I completely forgot to tell you about that patch from early June that allowed to see clearly the space occupied by larger monsters in LEDS. ...
Wednesday, July 22, 2026

Apple Assault Advance ?

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 Ah, yeah. Early this month, while the heatwave had not burnt our energy and house wasn't yet a post-camp-departure-mess, I had that Sil...
Saturday, July 18, 2026

The July Demo

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Ooops Ooops oops. It's about time I tell you about the releasable nds I uploaded last week ... I wanted something featuring the latest F...
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