PypeBros:
Just a thought ... I've released a first version of my Level editor for Nintendo DS. Would you like me to convert some Pipemare tiles & sprite sheets to the expected format so that we can propose Pipemare DS to the grown-up RSD fans ?
Well, it looks like I had overlooked Andrew's reply. With the level editor crashing on school1.cmd, I need to revise it anyway, so that might be a nice time to provide the sprites/tiles and go through a step-by-step how-to on generation of simple animation / behaviours definition.
this tileset by Surt could help :)
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