Au passage, ce sera aussi la première release avec l'éditeur de palette.
Small step for me, milestone for humanity ... maybe. I'm trying to make SEDS more user-friendly, mostly by hiding all the debugging messages that noone cares about and replace them by some "tutorial" messages that teach you step by step how you can do pixel art with my little homebrew.
So if you're wondering "how am i going to do xyz", try pressing L and R simultaneously, and you should enter tutorial mode. By the way, it's also the first release featuring a decent palette editor.
vu sur dev-fr
note: Xelados from Pixelation boards provided a couple of reflections on the UI. I'll have to go through them once i resume development on SEDS.
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