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Bilou HomeBrew's Blog
From Bits to Gameplay
Wednesday, January 31, 2024
Hello 2024
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Hey! The blog has finally reached over 1M views before it turned 20 years old! Not that it means much since most of the hits are likely sca...
1 comment:
Monday, January 29, 2024
Over-engineered ?
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Maybe I'm starting that " swim made fun " thing by the wrong end. What I really need is to be able to move Bilou through water...
Tuesday, January 23, 2024
Input Buffering.
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Tout est parti d'un tweet de Case Portman , auteur du jeu " Flynn, Son of Crismon " dont je suivais le développement dans lequ...
Monday, January 22, 2024
How long before we play ?
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Somebody asked The Question: how long before we can play the game (presumably Dreamland). So I picked my secret blue notebook and for ever...
1 comment:
Sunday, January 21, 2024
De l'eau par ci, de l'eau par là ...
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Tentons donc de nager. La première chose serait de pouvoir stabiliser Bilou à la surface sans l'immobiliser pour autant. Ce n'est pa...
1 comment:
Wednesday, January 10, 2024
Nager mieux
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I like to release a demo on special occasions like new year or my birthday. It is twice unfortunate that I had none to show by the end of 20...
Saturday, January 06, 2024
Raycasting ?
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There's an awesome effect one can achieve once you have HDMA in a platformer: add depth to your background with "floors" like...
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