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Bilou HomeBrew's Blog
From Bits to Gameplay
Wednesday, October 30, 2013
Fly, you fools!
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Fly, you fools! The way Bilou runs in the anniversary level was emergent behaviour for the given set of rules: it wasn't designed...
Saturday, October 26, 2013
G88 and the sound is gone!
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For some reason, slide effect Gxx in music track wasn't played properly. Let me investigate ... ::playRow() checks EFFECT_PORTA_NOTE. I...
2 comments:
Wednesday, October 23, 2013
Some bugfixes in progress
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After a couple of days checking the stats, I opened the editors again. I wanted to experiment alternative collisions for Spongebop and impro...
Tuesday, October 22, 2013
Toujours plus haut!
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S'il y a une chose à quoi les éponges de la School Zone ne sont pas encore prêtes, c'est bien à servir d'ascenceur dans "...
1 comment:
Sunday, October 20, 2013
School level delivered!
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Enfin nous y voilà. 3 ans après ' Apple Assault ', un nouveau jeu Bilou est sorti. Enfin, "jeu" est excessif: c'est un...
Saturday, October 19, 2013
20 ans!
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Il y a 20 ans, Bilou voyait sa première aventure esquissée sous les crayons de mon frère d'après les programmes CPC de Pierrick. J'a...
6 comments:
Friday, October 18, 2013
9-18 days late
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Oct. 9 That's it! level map is complete, monsters are placed and they behave as expected. I have two more "special blocks" t...
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