tag:blogger.com,1999:blog-34057821.post3497744816889447046..comments2024-03-27T10:33:22.456+01:00Comments on Bilou HomeBrew's Blog: Interesting PlatformerPypeBroshttp://www.blogger.com/profile/10564522267743689261noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-34057821.post-50653693015166911012009-11-29T14:20:49.091+01:002009-11-29T14:20:49.091+01:00KirbyKid said "You've got the right ideas...KirbyKid said "You've got the right ideas. Each enemy in itself isn't too interesting. But when you group them, shape the level in such a way, and move them they become much more interesting. That idea is counterpoint."<br /><br />read KirbyKid's comment (and his series on level design in the Mario Series) on his own blog : <br />http://critical-gaming.squarespace.com/blog/2009/11/28/the-measure-of-mario-pt4.htmlPypeBroshttps://www.blogger.com/profile/10564522267743689261noreply@blogger.com